(About the making of "IK FK" blending rig on the arm character -- on 3ds Max)
(This is a simple Max Script to help you for switching IK to FK or otherwise -- on 3ds Max.)
Behind the scene of opening Konser Super Dahsyat 01 (July 2012)
Behind the scene of 'Cinematic: Dewaruci The Game'
My final project to pass bachelor grade.
The rig of car with cartoon style deformer (2011)
It was my 1st experience in applying 3d technical deeper on 3ds Max.
This is my 1st simple rig using 3ds Max (2010)
Below an explanation steps on my digital painting, it was some years ago, around 2009-2010.